Exploring the Frontiers of Immersive Storytelling: A Comparative Analysis of Virtual Reality and 360-Degree Video Technologies
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Keywords

virtual reality
360-degree video and preservation

How to Cite

[1]
E. P. and R. Thompson, “Exploring the Frontiers of Immersive Storytelling: A Comparative Analysis of Virtual Reality and 360-Degree Video Technologies”, J. Comput. Eng., vol. 14, no. 6, Jun. 2025, Accessed: Apr. 13, 2026. [Online]. Available: https://journalofcomputerengineering.com/index.php/jce/article/view/1844

Abstract

This research paper explores the preservation of virtual reality (VR) and 360-degree video within the museum/memory institution context. Both formats are of interest to the Netherlands Institute for Sound and Vision (NISV), as they consider how their collection will expand to archive newer moving image formats. Preservation issues such as a lack of standardisation, complex file formats, proprietary software and hardware will be examined as well as some preservation strategies for these emergent technologies.
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Copyright (c) 2025 Emily Patel and Ryan Thompson (Author)